<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Overdue Devlog - itch.io</title><link>https://invincitank.itch.io/overdue</link><item><guid>https://invincitank.itch.io/overdue/devlog/1521163/overdue-devlog-catster</guid><title>Overdue DevLog - Catster</title><link>https://invincitank.itch.io/overdue/devlog/1521163/overdue-devlog-catster</link><pubDate>Mon, 11 May 2026 23:52:16 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MjE0NjcwLnBuZw==/400x224%23c/b6pREg.png"/><p>My primary responsibility on this project was the implementation of the game&#039;s core functionality and systems programming . My role focused heavily on creating the underlying structure that allowed th...</p>]]></description></item><item><guid>https://invincitank.itch.io/overdue/devlog/1521157/dev-log-streamus</guid><title>Dev Log - Streamus</title><link>https://invincitank.itch.io/overdue/devlog/1521157/dev-log-streamus</link><pubDate>Mon, 11 May 2026 22:52:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In this project I mainly worked as a programmer and creative lead. I helped create the save feature as well as the file explorer. The main thing I did was direct the creative direction. I primarily ca...</p>]]></description></item><item><guid>https://invincitank.itch.io/overdue/devlog/1521124/pjrm0bm0d-environment-design-devlog</guid><title>PJRm0bm0d - Environment design devlog</title><link>https://invincitank.itch.io/overdue/devlog/1521124/pjrm0bm0d-environment-design-devlog</link><pubDate>Mon, 11 May 2026 22:18:11 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MjEzOTgwLnBuZw==/400x224%23c/XaSW9e.png"/><p>Going into this project I was inspired by the games “Killer Frequency” and “Welcome to The Game 2”. Both are horror games, but they feature environments meant to feel lonely and unsafe. I was...</p>]]></description></item><item><guid>https://invincitank.itch.io/overdue/devlog/1521085/overdue-devlog-by-pupu</guid><title>OVERDUE: DevLog by Pupu</title><link>https://invincitank.itch.io/overdue/devlog/1521085/overdue-devlog-by-pupu</link><pubDate>Mon, 11 May 2026 21:40:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Introduction: This DevLog is meant to summarise and reflect on my workings on the game project &quot;Overdue&quot; for the Game Design study course. I was originally assigned the role of a 2D and primary 3D art...</p>]]></description></item><item><guid>https://invincitank.itch.io/overdue/devlog/1521038/design-art-devlog-the-gooon</guid><title>Design &amp; Art Devlog - The_Gooon</title><link>https://invincitank.itch.io/overdue/devlog/1521038/design-art-devlog-the-gooon</link><pubDate>Mon, 11 May 2026 20:29:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MjEyMjYxLnBuZw==/400x224%23c/NnkWRH.png"/><p>I was tasked with part executive decision making on the art style of the game in which I had to concept and design the sprites we were using in the game, I then had to go on and create these sprites...</p>]]></description></item><item><guid>https://invincitank.itch.io/overdue/devlog/1520708/tanks-sound-design-devlog</guid><title>Tanks Sound Design Devlog</title><link>https://invincitank.itch.io/overdue/devlog/1520708/tanks-sound-design-devlog</link><pubDate>Mon, 11 May 2026 15:17:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>At the beginning of our assignment I worked fast to ensure we had effective and organised communications, so my first step was to create a Trello board as seen above. Additionally , we organised to us...</p>]]></description></item><item><guid>https://invincitank.itch.io/overdue/devlog/1520713/dev-log-ratkatbat</guid><title>Dev Log - ratkatbat</title><link>https://invincitank.itch.io/overdue/devlog/1520713/dev-log-ratkatbat</link><pubDate>Mon, 11 May 2026 14:16:37 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MjA1NTczLnBuZw==/400x224%23c/7gA9ba.png"/><p>My role on this assignment was to make various 2D assets, mostly websites and icons. For the websites I used Photoshop so that the programmers could change things around as they see fit easily, and fo...</p>]]></description></item></channel></rss>